Defence Lab

Hold the line in first person, build a defence, or make a supply network do the fighting.

Field operations

Breachline

Side-view action defence · One operation

Cover the engineer's advance to the far gate while raiders close on your base.

Greywake Convoy

Maritime action defence · Two passages

Take the gun on an escort, refit for drones, and cover the banks, bow and stern.

Yardlight

Top-down arcade defence · Two yards

Carry or mount a gun. In Split Shift, time the refit between two forecasted pushes.

Blackout at Floodgate

Deadlight Outpost · Three waves

Draw infected into the work light and pick one bank to reinforce under fire.

Relic March

Ember Road · Two routes

Read the reinforcement forecast and draft relics on either six-wave route.

Cinderfall Relief

Ember Road · Cinderfall Pass

Pick the North Shelf or South Ford and escort the wagon through one ambush.

Orbital Boss Practice

Orbital Intercept · Two bosses

Try a crossfire or escort build, then refit the ring and replay either finale.

Ember Deck

Ember Road · Three waves

Build from a three-card hand, time your Siege Shell and promote one tower before the finale.

Switchyard Excavation

Switchyard Maze · Route drill

Preview a tunnel past your guns before trading away some of the approach distance.

Wardens of Ember Road

Ember Road · Heroes and specializations

Combine tower paths, move a barracks rally, and try two challenge rules on either road.

Bellforge Run

Lantern Keep · Two trap arenas

Coat raiders with Resin and time a shutter swing. Try Long Throat or interrupt a Sapper Jammer.

Dusk Salvage

Salvage & siege · Three nights

Bring back scrap in daylight, then rig the shelter against the night horde.

Duels, colonies and action RPGs

First-person defence

Tower defence